About
Motion Designer, Animator & Editor
I am a Motion Designer, Animator, and Editor with a background in Film & Television from New York University. My work sits at the intersection of visual storytelling, technical craft, and creative experimentation.
I specialize in motion graphics, 3D animation, and video editing — with a particular passion for procedural workflows and simulation-driven design. Whether building kinetic type systems, crafting cinematic edits, or developing complex FX sequences, I approach every project with a focus on narrative clarity and visual impact.
My interests span motion design, animation, visual storytelling, and the creative possibilities unlocked by procedural tools like Houdini. I thrive in collaborative studio environments and am drawn to projects that challenge conventional visual language.

Education
New York University
Film & Television