Zijun Yu

Motion Designer, Animator & Editor

I am a Motion Designer, Animator, and Editor with a background in Film & Television from New York University. My work sits at the intersection of visual storytelling, technical craft, and creative experimentation.

I specialize in motion graphics, 3D animation, and video editing — with a particular passion for procedural workflows and simulation-driven design. Whether building kinetic type systems, crafting cinematic edits, or developing complex FX sequences, I approach every project with a focus on narrative clarity and visual impact.

My interests span motion design, animation, visual storytelling, and the creative possibilities unlocked by procedural tools like Houdini. I thrive in collaborative studio environments and am drawn to projects that challenge conventional visual language.

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Zijun Yu — Professional portrait

Education

New York University

Film & Television

Motion Design

Motion GraphicsVideo EditingStoryboardingVisual Storytelling

3D & VFX

Procedural WorkflowsSimulationLighting & RenderingCompositing

Software

Houdini logo
Houdini
After Effects logo
After Effects
Premiere Pro logo
Premiere Pro
Blender logo
Blender
Unreal Engine logo
Unreal Engine
Nuke logo
Nuke
Maya logo
Maya